Hardcore gamers may scoff at the iPhone as a gaming platform, but the iTunes App Store is a force to be reckoned with whether you like it or not. Gaming on the iPhone or iPod Touch is admittedly not as an immersive gaming experience when measured against console titles, but that that type of comparison […]
Continue reading...Sunday, April 25, 2010
Comments Off on Apple hires Matt Casamassina of IGN as new games editor for iTunes
Matt Cassamassina announced this weekend that after 13 years on the payroll, he will be leaving his job as IGN’s Nintendo guru to take up residence at 1 Infinite Loop as Apple’s newly minted editorial games manager for the iTunes App Store. A brief background — Though the Casamassina name may not resonate with everyone, […]
Continue reading...Wednesday, April 21, 2010
I can still remember the first time I ever played the videogame Street Fighter. Well, I can’t exactly remember the year (I think it was 91/92) but I do remember where I was – at the now defunct Boblo Island Amusement Park. Anyways, I sauntered into the arcade area after some water slide action and was […]
Continue reading...Thursday, April 8, 2010
If you’ve spent any time browsing the app store on iTunes, you’ve undoubtedly come across “Doodle Jump”, an extremely addicting yet simple and fun iPhone game that has remained in the Top 10 list of most popular apps for months now. Moreover, Doodle Jump sells for just $0.99 but has managed to make the two […]
Continue reading...Thursday, April 8, 2010
There’s no denying that the iPhone OS (comprised of the iPhone, iPod Touch, and iPad) is a legitimate gaming force. Ever since the iTunes App Store first opened for business, gaming on the iPhone has slowly but surely eaten away at competing handhelds like the Sony PSP and the Nintendo DS. Still, when asked about […]
Continue reading...Monday, April 5, 2010
Comments Off on Developer compares iPhone games to Tiger handhelds of late 80’s, his app subsequently removed
iPhone game developer Tommy Refenes recently had his app pulled from the app store after making disparaging comments about Apple’s iTunes App Store. Or that’s the story he’s throwing out there, at least. Here’s what we know. Tommy Refenes had an app called “Zits and Giggles” that up until recently was available on iTunes. A […]
Continue reading...Sunday, April 4, 2010
We’ve yet to get our hands on an iPad, but in the meantime we’re busy salivating at the prospect of unique and gaming experiences such as this video of Asphalt 5 running on the iPad. Bad. Ass.
Continue reading...Thursday, March 25, 2010
Comments Off on Apple’s share of US gaming revenue jumps 500%
Flurry Analytics recently took a look at Apple’s share of the mobile game market in terms of revenue and the results were pretty astounding. As you can see above, Apple’s share of mobile game revenue from 2008 to 2009 skyrocketed 380%. To be fair, though, the app store didn’t even launch until June of 2008 […]
Continue reading...Wednesday, March 10, 2010
Comments Off on How Ngmoco developed “Eliminate”
TUAW has a fascinating read on how Ngmoco went to work developing Eliminate, a kick-ass first person shooter.
Continue reading...Wednesday, March 10, 2010
Comments Off on Street Fighter IV hits the iPhone, but is it worth $9.99?
Well, it’s finally here. Street Fighter IV is now available for the iPhone. Now before you get all excited and rush over to iTunes to download it, you might be well advised to take a look at TUAWs’ review of the app. Before you go press buy, though, I’ll also tell you that I got […]
Continue reading...Tuesday, March 9, 2010
For a company as historically disinterested in gaming as Apple, it’s somewhat ironic that the iTunes App Store is largely anchored by the popularity of games. Looking forward, Apple’s involvement in gaming is about to be taken a step further in light of the excitement developers are showing over the upcoming iPad, and more recently, […]
Continue reading...Friday, March 5, 2010
Comments Off on Freeverse to remain somewhat autonomous under Ngmoco umbrella
Less than two weeks ago, Ngmoco (of Rolando fame) purchased Freeverse, a wildly successful iPhone development company behind popular titleslike Flick Fishing and Skee Ball. With the advent of in-app purchasing, Ngmoco has found that its more advantageous to give away its games for free and recoup the costs later via in-app purchases. While some […]
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Monday, April 26, 2010
Comments Off on How the iPad is poised to change gaming on the iPhone platform