The popularity of the “Flight Control” app for the iPhone and iPod Touch has really taken off since its release last April. Bad puns aside, the game from the Melbourne, Australia based Firemint development studio has enjoyed almost unparalleled success in a relatively short period of time. Earlier this week, Firemint announced that their “Flight […]
Continue reading...Tuesday, September 8, 2009
Comments Off on Commodore 64 app approved for the iPhone
Macnn reports: Manomio’s official Commodore 64 app has successfully passed through the App Store approval process, after encountering trouble with the initial submission. The emulator is legally licensed through the current Commodore trademark owners. Users can experience original C64 graphics and SID sound, along with an auto-save feature and support for either landscape or portrait […]
Continue reading...Thursday, September 3, 2009
Comments Off on Gameloft hits 6 million downloads on the iTunes App Store
Earlier this week, French based game development company Gameloft announced that they had sold over 6 million iPhone games on Apple’s iTunes App Store in the past 13 months. Gameloft, well-known for titles such as Assasins Creed and Real Soccer, has thus far released 35 games for the iPhone platform, many of which have been critically acclaimed […]
Continue reading...Monday, August 31, 2009
Rockstar Games announced today that its Grand Theft Auto series will soon be coming to an iPhone or iPod Touch near you. Though Rockstar failed to provide a concrete release date, it did note that Grand Theft Auto: Chinatown Wars will be coming soon, and that screenshots of the game are right around the corner. GTA: Chinatown […]
Continue reading...Thursday, August 27, 2009
Cult of Mac brings us the following demo of what gaming might look like on the rumored Apple tablet. The person behind the video below is an anonymous grad student who believes that gaming will be the killer app on the Apple tablet, and below, he comes up with a demo which displays what a […]
Continue reading...Wednesday, August 26, 2009
Comments Off on “How Microsoft destroyed development culture at FASA” and the creativity problem in Redmond
In a recent interview with GamesIndustry, FASA Interactive founder Jordan Weisman opines on how Microsoft destroyed FASA’s development culture when it was acquired by Redmond in 1999, and how it almost did the same when it acquired Bungie in 2001. Bungie, of course, is the development house behind the immensely popular Halo series for the […]
Continue reading...Wednesday, August 19, 2009
Comments Off on Sony PSP to introduce downloadable games a’la the iPhone
In an effort to better position itself against the growing threat of the iPod Touch, Sony announced this week that the next version of the PSP will allow users to download content directly to their device without having to mess around with any cartridges or discs. Scheduled to open for business on October 1, PSP […]
Continue reading...Monday, August 3, 2009
Namco announced earlier today that former Apple games producer Jonathan Kromrey will head up the company’s newly established Apple Games Business Unit, a division which will obviously focus exclusively on game development for the iPhone and iPod Touch. Namco’s press release on the hire describes what Kromrey’s new role will specifically entail: Kromrey plans to […]
Continue reading...Tuesday, July 28, 2009
Two weeks ago, Michael Pachter, an analyst at Weedbush Morgan, laid out a case that would see Apple transforming its just-good-enough-to-stay-afloat Apple TV into a full-fledged gaming console. Building on the immense popularity of the iPhone as a handheld gaming device, Pachter predicts that it’s only a matter of time before Apple makes a play […]
Continue reading...Friday, July 17, 2009
Yesterday, Palm finally made the Palm Pre SDK available for all interested app developers. While Palm’s current app store selection is limited to a paltry 28 apps, the wider release of its Mojo SDK is expected to increase that number significantly. Palm Pre development is based on common web technologies such as HTML, JavaScript, and […]
Continue reading...Saturday, July 11, 2009
Comments Off on “Pocket God” for the iPhone: A look into an iPhone app success story
Venturebeat has a great and worthwhile post up detailing the 2 man team behind the hit iPhone and iPod Touch game Pocket God, where users control a bunch of islanders and can determine their fate through a series of user initiated actions. If any Futurama fans are out there, it’s somewhat similar to the Godfella’s […]
Continue reading...Friday, July 10, 2009
The iTunes App Store has been exceedingly successful for Apple, but the past 12 months haven’t gone off without a hitch. Since its inception a year ago, the iTunes App Store has been embroiled in controversy, and it often seemed that the unprecedented breadth and popularity of the app store left Apple confused, and unsure […]
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Friday, September 11, 2009
Comments Off on “Flight Control” for the iPhone nets over 1.5 million downloads in less than 6 months