A recent job posting on Apple’s website calls for a iPhone Advertising SDK Manager, which is particularly intriguing because it all but states that Apple is looking to integrate advertising options for developers right into the SDK. Apple, of course, recently purchased the mobile ad company Quattro for $275 million and is looking to wet its beak in […]
Continue reading...Friday, February 26, 2010
Comments Off on Did Apple remove sex-themed apps from iTunes to protect its “brand”?
John Gruber lays down some interesting thoughts on Apple’s recent decision to instantaneously remove over 5,000 sex-themed apps from iTunes. I think what Apple was getting squeamish about wasn’t the sexy apps themselves, but the cheesiness that the sexy apps (and their prominence in best selling lists) was bestowing upon the general feel and vibe […]
Continue reading...Tuesday, February 23, 2010
Comments Off on Adobe Photoshop 1.0.7 on the iPhone is cool as hell, but not for sale
It’s funny how ancient software is seemingly becomes uber-cool when you see it rise from the dead and reappear on a modern day device. Case in point – Russel Brown, a Senior Creative Director at Adobe, recently got together with Ansca Mobile to develop a limited iPhone version of Adobe Photoshop 1.0.7. Everything you loved, […]
Continue reading...Tuesday, February 23, 2010
Comments Off on iPhone Game Developer Ngmoco consolidates power, purchases Freeverse
Just days after Freeverse announced that it had sold over 5 million apps comes news via TechCrunch that Ngmoco, a top iPhone game publisher with widely recognized titles like Rolando and Touch Pets, has purchased Freeverse after securing $25 million in venture capital. Most of Freeverse’s apps sell for $0.99, and a good number of […]
Continue reading...Monday, February 22, 2010
Comments Off on Freeverse apps surpass 5 million download mark
In late June of last year, game developer Freeverse announced that they had sold over 1 million copies of their popular iPhone and iPod Touch app Flick Fishing. Since then, Freeverse has had continued success on the iTunes App Store as they recently announced that their library of apps have now been downloaded over 5 […]
Continue reading...Monday, February 15, 2010
Comments Off on Guess how much Gameloft made on the iTunes App Store last year?
A few weeks ago, Gameloft released its financial results for 2009 and made a point of highlighting all of its revenue derived from the iTunes App Store. When the dust settled, Gameloft netted about $25 million in revenue from app sales to iPhone and iPod Touch users, and in the fourth quarter of 2009 alone, […]
Continue reading...Saturday, February 6, 2010
Comments Off on A look at the iPad Human Interface Guidelines
As a member of the iPhone developer program, one of the things you have access to is the iPad Human Interface Guidelines. Not a member? No sweat. UX Magazine has a sweet overview of them below. It’s an compelling read if you happen to be design minded, and an interesting look into Apple’s theory on […]
Continue reading...Friday, February 5, 2010
Comments Off on Development for iPhone platform now double that of PSP and Nintendo DS
Electronista reports: The iPhone platform is more popular to write games for than the Nintendo DS and Sony PSP, according to a new study from Game Developer Research. Demand for the iPhone has surged to where about 19 percent of all game developers are writing for the iPhone and iPod touch. The figure is more […]
Continue reading...Friday, January 29, 2010
Comments Off on Joe Hewitt, developer of iPhone Facebook app, sees promise in the iPad
Joe Hewitt is the all-star developer behind the immensely popular Facebook app for the iPhone, and over the past few months, he’s had his fair share of gripes about the way Apple runs the iTunes App Store – which ultimately led him to abandon all iPhone development. Still, Hewitt opines on the recently announced iPad and […]
Continue reading...Monday, January 25, 2010
Comments Off on How the Tablet form factor will create a new subset of apps
The New York Times today published an interesting article discussing how developers are already gearing up to take advantage of the Apple Tablet’s larger form factor. Expected to measure in at 10.1 inches diagonally, a larger screen will certainly give developers greater flexibility to put a new spin on how we experience mobile gaming. Ge […]
Continue reading...Monday, January 18, 2010
Comments Off on Stanford makes popular iPhone Development course available on iTunes U once again
iTunes U is sort of like that great local band that doesn’t get the national recognition it deserves – there’s a lot of quality there, but people just aren’t aware of its existence. In case you’re unfamiliar, iTunes U is a section within iTunes that provides users with an incredible amount of educational material such […]
Continue reading...Wednesday, January 13, 2010
Comments Off on App Store Piracy costs developers and Apple $450 million
24/7 Wall Street reports that piracy of iPhone apps has cost developers over $450 million in proceeds. This, of course, assumes that all pirates would have otherwise purchased the apps by legal means. There have been over 3 billion downloads since the inception of the App Store. Assuming the proportion of those that are paid […]
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Thursday, March 4, 2010
Comments Off on Apple looking to integrate advertising options into iPhone SDK