Tag Archive | "developers"

Apple looking to integrate advertising options into iPhone SDK

Thursday, March 4, 2010

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A recent job posting on Apple’s website calls for a iPhone Advertising SDK Manager, which is particularly intriguing because it all but states that Apple is looking to integrate advertising options for developers right into the SDK. Apple, of course, recently purchased the mobile ad company Quattro for $275 million and is looking to wet its beak in […]

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Did Apple remove sex-themed apps from iTunes to protect its “brand”?

Friday, February 26, 2010

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John Gruber lays down some interesting thoughts on Apple’s recent decision to instantaneously remove over 5,000 sex-themed apps from iTunes. I think what Apple was getting squeamish about wasn’t the sexy apps themselves, but the cheesiness that the sexy apps (and their prominence in best selling lists) was bestowing upon the general feel and vibe […]

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Adobe Photoshop 1.0.7 on the iPhone is cool as hell, but not for sale

Tuesday, February 23, 2010

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It’s funny how ancient software is seemingly becomes uber-cool when you see it rise from the dead and reappear on a modern day device. Case in point – Russel Brown, a Senior Creative Director at Adobe, recently got together with Ansca Mobile to develop a limited iPhone version of Adobe Photoshop 1.0.7. Everything you loved, […]

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iPhone Game Developer Ngmoco consolidates power, purchases Freeverse

Tuesday, February 23, 2010

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Just days after Freeverse announced that it had sold over 5 million apps comes news via TechCrunch that Ngmoco, a top iPhone game publisher with widely recognized titles like Rolando and Touch Pets, has purchased Freeverse after securing $25 million in venture capital. Most of Freeverse’s apps sell for $0.99, and a good number of […]

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Freeverse apps surpass 5 million download mark

Monday, February 22, 2010

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In late June of last year, game developer Freeverse announced that they had sold over 1 million copies of their popular iPhone and iPod Touch app Flick Fishing. Since then, Freeverse has had continued success on the iTunes App Store as they recently announced that their library of apps have now been downloaded over 5 […]

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Guess how much Gameloft made on the iTunes App Store last year?

Monday, February 15, 2010

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A few weeks ago, Gameloft released its financial results for 2009 and made a point of highlighting all of its revenue derived from the iTunes App Store. When the dust settled, Gameloft netted about $25 million in revenue from app sales to iPhone and iPod Touch users, and in the fourth quarter of 2009 alone, […]

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A look at the iPad Human Interface Guidelines

Saturday, February 6, 2010

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As a member of the iPhone developer program, one of the things you have access to is the iPad Human Interface Guidelines. Not a member? No sweat. UX Magazine has a sweet overview of them below. It’s an compelling read if you happen to be design minded, and an interesting look into Apple’s theory on […]

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Development for iPhone platform now double that of PSP and Nintendo DS

Friday, February 5, 2010

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Electronista reports: The iPhone platform is more popular to write games for than the Nintendo DS and Sony PSP, according to a new study from Game Developer Research. Demand for the iPhone has surged to where about 19 percent of all game developers are writing for the iPhone and iPod touch. The figure is more […]

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Joe Hewitt, developer of iPhone Facebook app, sees promise in the iPad

Friday, January 29, 2010

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Joe Hewitt is the all-star developer behind the immensely popular Facebook app for the iPhone, and over the past few months, he’s had his fair share of gripes about the way Apple runs the iTunes App Store – which ultimately led him to abandon all iPhone development. Still, Hewitt opines on the recently announced iPad and […]

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How the Tablet form factor will create a new subset of apps

Monday, January 25, 2010

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The New York Times today published an interesting article discussing how developers are already gearing up to take advantage of the Apple Tablet’s larger form factor. Expected to measure in at 10.1 inches diagonally, a larger screen will certainly give developers greater flexibility to put a new spin on how we experience mobile gaming. Ge […]

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Stanford makes popular iPhone Development course available on iTunes U once again

Monday, January 18, 2010

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iTunes U is sort of like that great local band that doesn’t get the national recognition it deserves – there’s a lot of quality there, but people just aren’t aware of its existence. In case you’re unfamiliar, iTunes U is a section within iTunes that provides users with an incredible amount of educational material such […]

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App Store Piracy costs developers and Apple $450 million

Wednesday, January 13, 2010

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24/7 Wall Street reports that piracy of iPhone apps has cost developers over $450 million in proceeds. This, of course, assumes that all pirates would have otherwise purchased the apps by legal means. There have been over 3 billion downloads since the inception of the App Store.  Assuming the proportion of those that are paid […]

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