Archive | February 26th, 2009

O2 reports strong quarter, boosted by impressive iPhone sales

26. February 2009

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Largely due to the success of its exclusive iPhone deal with Apple, UK mobile operator O2 bucked the economic downturn and reported impressive financial results in its last fiscal quarter.  Specifically, iPhone sales in Britain were up 10.4% this past quarter compared to the same quarter a year-ago. Overall, O2 has sold over 1 million […]

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“Apple Removes Old Non-Customer Reviews from App Store”

26. February 2009

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MacRumors reports that Apple has wisely removed all old non-customer reviews from the App Store.  Initially, the app store was plagued with app reviews from customers who quite obviously had never even used, or let alone purchased, the application they were reviewing.  This became somewhat of a nuisance as it’s hard to ascertain the quality […]

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Blackberry ad takes a shot at Apple.. literally

26. February 2009

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Check out this un-aired ad for the BlackBerry Storm. According to MacDailyNews, the video wasn’t considered by RIM, but was rather created as a “spec spot that’s meant to drum up business for the agency or production house that created it, in this case, GUAVA.” Pretty cool commercial in our opinion.  What do you guys […]

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Apple Stat of the Day

26. February 2009

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Last quarter, nearly 72% of all Macs sold were laptops.

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Barely Thursday Morning Link Roundup

26. February 2009

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GameLoft talks iPhone gaming – ArsTechnica Hacking contest offers $10,000 for iPhone exploit – The Register Apple planning OS X Leopard 10.5.7 update – AppleInsider AIM for iPhone gets paid version, SMS alerts, location awareness – ArsTechnica strikes again!

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‘Doom’ and ‘Quake’ creator discusses iPhone development

26. February 2009

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John Carmack, co-founder of id Software, said in a recent interview with MTV that id has a lot of things cooking on the iPhone development front.  Specifically, Carmack mentioned that id will be releasing an iPhone version of their popular Wolfenstein series in about a month, though he noted that the game wasn’t designed for […]

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